Sunday, September 9, 2012
Majora's moon and Honeydew
Posted by
andrewQuintiliani
at
3:23 PM
1 comments
Wednesday, December 14, 2011
Monday, August 29, 2011
Red Orchestra 2
I realized I haven't posted any RO2 stuff here, so here are some clips. I mostly worked on the uniforms; some lod and other stuff too.
Gameplay -
http://www.gametrailers.com/video/exclusive-gameplay-red-orchestra/719542#comments_top
GamesCom - Alan -
http://www.youtube.com/watch?v=m3e7cY9ls_A&feature=share
GamesCom - Tony -
http://www.youtube.com/watch?v=1X2lc-7T0Ic&feature=share
Remembering -
http://www.youtube.com/watch?v=Q9YBDHobzBo&feature=share

Posted by
andrewQuintiliani
at
5:58 PM
1 comments
Sunday, August 14, 2011
I'm not dead!
I'll be honest, I forgot I had a blog. Here is some stuff I have been working on. The Killing Floor Carnival!

Posted by
andrewQuintiliani
at
5:23 PM
2
comments
Sunday, February 6, 2011
Geodude finished
Basemesh from modo => retopo'd final mesh
Final renders
Diffuse map
Just playing around with Modo's tools a little more :D
Strangely enough, Xnormal REFUSED to open the diffuse map for this guy to convert it into normal map. Crazy bump had issues too.... Weird...
Posted by
andrewQuintiliani
at
3:21 PM
3
comments
Learning Modo
I spent the past few days getting to know Modo better. Mostly the UV, retopo, materials, and painting tools. This guy was done in Modo, zbrush and photoshop. I tried to stay away from other applications as much as possible, but did use topogun a little.
Texturing is not done, and there was a problem with the teeth so i have to rebake those maps.



Posted by
andrewQuintiliani
at
12:52 PM
1 comments
Sunday, January 23, 2011
Mock turtle

Bit more progress on this guy. Plan on adding some hair once I start texturing him.
Also, you can check out a bunch of the Killing Floor Xmas stuff I did. Forgot to post a link to it here.
http://www.andrewcq.com/portfolio/#/content/1%5Fmodels/OCharacters/Killing%20Floor/
Posted by
andrewQuintiliani
at
10:03 PM
1 comments
Tuesday, December 28, 2010
Now part of the Crunch
I joined Danny Williams Lunch crunch. Tons of artists doing very short projects, zbrush sketches and whatnot. Check it out!
http://lunchcrunch.blogspot.com/

Posted by
andrewQuintiliani
at
3:42 PM
2
comments
Saturday, December 11, 2010
Killing Floor: Twisted Christmas
I was recently lucky enough to work with Tripwire Interactive and finally finished my first real video game freelance gig!! I got to create 10 enemies for Tripwire's Killing Floor, all with a holiday theme. It was pretty intense and I learned a ton from the project. I can't wait for the next one!
Please check out the trailer too!
Posted by
andrewQuintiliani
at
10:48 AM
4
comments
Wednesday, October 13, 2010
Comicon Challenge 2010 | andrewq | Color Kid - FINISH
Posted by
andrewQuintiliani
at
11:29 AM
5
comments
Monday, October 11, 2010
COLOR KID



Posted by
andrewQuintiliani
at
12:00 AM
0
comments
Friday, September 17, 2010
Still alive

and color kid for comicon challenge. Haven't actually posted anything on gameartisans yet, still writing up the back story for the design. Only about 4-5 hours into it.
Posted by
andrewQuintiliani
at
6:11 PM
1 comments















