Sunday, September 9, 2012

Majora's moon and Honeydew

some Zbrush speed sculpts.  Trying out some new zbrush features, primarily the new way to make movies.






Wednesday, December 14, 2011

Monday, August 29, 2011

Red Orchestra 2



I realized I haven't posted any RO2 stuff here, so here are some clips. I mostly worked on the uniforms; some lod and other stuff too.

Gameplay -
http://www.gametrailers.com/video/exclusive-gameplay-red-orchestra/719542#comments_top

GamesCom - Alan -
http://www.youtube.com/watch?v=m3e7cY9ls_A&feature=share

GamesCom - Tony -
http://www.youtube.com/watch?v=1X2lc-7T0Ic&feature=share

Remembering -
http://www.youtube.com/watch?v=Q9YBDHobzBo&feature=share


Sunday, August 14, 2011

I'm not dead!

I'll be honest, I forgot I had a blog. Here is some stuff I have been working on. The Killing Floor Carnival!




















Sunday, February 6, 2011

Geodude finished

Basemesh from modo => retopo'd final mesh


Final renders


Diffuse map


Just playing around with Modo's tools a little more :D
Strangely enough, Xnormal REFUSED to open the diffuse map for this guy to convert it into normal map. Crazy bump had issues too.... Weird...

Learning Modo

I spent the past few days getting to know Modo better. Mostly the UV, retopo, materials, and painting tools. This guy was done in Modo, zbrush and photoshop. I tried to stay away from other applications as much as possible, but did use topogun a little.

Texturing is not done, and there was a problem with the teeth so i have to rebake those maps.




Sunday, January 23, 2011

Mock turtle


Bit more progress on this guy. Plan on adding some hair once I start texturing him.

Also, you can check out a bunch of the Killing Floor Xmas stuff I did. Forgot to post a link to it here.
http://www.andrewcq.com/portfolio/#/content/1%5Fmodels/OCharacters/Killing%20Floor/

Tuesday, December 28, 2010

Now part of the Crunch

I joined Danny Williams Lunch crunch. Tons of artists doing very short projects, zbrush sketches and whatnot. Check it out!
http://lunchcrunch.blogspot.com/


Saturday, December 11, 2010

Killing Floor: Twisted Christmas

I was recently lucky enough to work with Tripwire Interactive and finally finished my first real video game freelance gig!! I got to create 10 enemies for Tripwire's Killing Floor, all with a holiday theme. It was pretty intense and I learned a ton from the project. I can't wait for the next one!
Please check out the trailer too!


Wednesday, October 13, 2010

Comicon Challenge 2010 | andrewq | Color Kid - FINISH





Finally done with this guy. It was a really good learning opportunity, tons of stuff I will do differently next time.

Monday, October 11, 2010

COLOR KID




More of this character. will be finishing up the next few days.

Friday, September 17, 2010

Still alive

Freelance for animationmaui.com


More of the junk golem.

and color kid for comicon challenge. Haven't actually posted anything on gameartisans yet, still writing up the back story for the design. Only about 4-5 hours into it.