Friday, November 28, 2008

Drawings, finally

I've been meaning to scan in life drawings for a looong while now and I finally got around to it. Problem is I couldn't find my stuff from last quarter. I think this new stuff is better though so, oh well.







And this quarter's zoo trip! Fun, as always, and the best part I get to see improvement over last quarter.





And some cactus level stuff from Background and Environment.



I was really hoping to get a character in this level, but looks like no... However if I get any free time at all I'm gonna try my best to get a tribal dude in there.

Saturday, November 22, 2008

Still alive

Finally have time to post some stuff!! YAY! This quarter has been super busy, I feel like I have barely even slept. Next one should be really great though, and this break I will be doing some pretty sweet stuff as well. Anyways here is some WIP stuff.

First up, some assets for the level we are building in Background and environments. All concept art by Yusuke. I made other stuff, but mostly unimpressive low poly objects like pots, vases, columns and benches and stuff. I'll post all that when it's textured and in the game (unreal 3 engine).

Character launching crossbow.

Wall decoration

Large totem pole.
Simplistic Idol.

Shrine God.

And of course the actual level itself. Essentially it's a ginormous cactus tower, with loads of little bridges and stuff. The player weaves in and out of hollowed out sections and spirals up some of the cactus "branches". I won't give away the ending just yet, but it's pretty epic.



And this is for the game animation class. During the first part of this quarter I had some free time kinda so I built my own model for the rig. You will be seeing muuuuch more of her soon.





Whew. Tomorrow I will be scanning in TONS of drawings. I haven't scanned anything in for a looong while. I've also got some other stuff in the works including a zombie bear, a robot, and dr. seuss car. Now I just need some time to do it....